3D Geometry • tim rodenbröker creative coding

3D Geometry

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Published by Tim on Monday August 17, 2020

Last modified on January 18th, 2023 at 11:14

  1. The P3D-Renderer (Processing)
  2. The WEBGL-Renderer (p5.js)
  3. 3D Matrix Basics
  4. 3D Transformations
  5. push() and pop() recap
  6. 3D Geometry
  7. 3D Geometry (Examples)
  8. Lighting your Scene
  9. Directional Light
  10. The Camera
  11. Wrapping Up